Every Witchspire boss in Patch 0.1.4, with region, level, HP, and a link to the full guide. There are 6 bosses in Early Access — from the Bog Witch tutorial boss to the Spire Arbiter final boss.

Level 12 · Fens of Murk
Opening boss. Inflicts Mire Rot — cleanse at Hearth.
Read The Bog Witch guide →Level 18 · Pyre Reach
Adds 3 Ignite stacks per melee swing. Run Ignite resist potions.
Read Pyre Warden guide →Level 24 · Brine Coast
Drowns the arena. Bring a Tidecaller healer.
Read Tide Serpent guide →Level 30 · Gloomwood
Spawns Gloom Imps. Burst her down in phase 2.
Read Gloom Matriarch guide →Level 36 · Mossfells
Optional but drops the best broom upgrade material.
Read Ancient Stag of Mossfells guide →Level 45 · Witchspire Summit
Final boss. Phase 3 locks all familiars out. Bring co-op.
Read The Spire Arbiter guide →| # | Boss | Region | Level | HP |
|---|---|---|---|---|
| 1 | The Bog Witch | Fens of Murk | 12 | ~14,000 |
| 2 | Pyre Warden | Pyre Reach | 18 | ~22,000 |
| 3 | Tide Serpent | Brine Coast | 24 | ~32,000 |
| 4 | Gloom Matriarch | Gloomwood | 30 | ~48,000 |
| 5 | Ancient Stag of Mossfells | Mossfells | 36 | ~62,000 |
| 6 | The Spire Arbiter | Witchspire Summit | 45 | ~95,000 |
Every Witchspire boss has three phases. Each phase triggers at 66% and 33% HP. The third phase typically summons adds, applies a stacking debuff, or both. Bosses have a Hard mode that adds +50% HP, +25% damage, and a unique cosmetic drop.