The only interactive map of the Witchspire world. Pin every Hearth, Familiar spawn, boss arena, and resource node. Use the legend below to filter the map. (Click a pin to highlight it on the list.)

The Witchspire open world is split into 6 named regions. Each region has its own Hearth, its own boss, and its own resource profile. Below is a quick overview.
The starting region. The first Luminary is here. Most early-game resources.
The first boss region. The Bog Witch. Mire Rot debuff is the main mechanic.
Fire-themed region. The Pyre Warden. Bring Ignite-Resist Flasks.
Coastal region. The Tide Serpent. Brine Pearls and Tide Wyrm Familiars.
Shadow-themed forest. The Gloom Matriarch. Sable Owl and Rift Fox Familiars.
Highland region. The Ancient Stag of Mossfells (optional boss). The best broom upgrade material drops here.
The final region. The Spire Arbiter, the end-game boss. Requires a Hearth level 10 Spire Gate to fast-travel.